The Project Simulator is a software application which allows the
user to create virtual scenarios of real-life challenges and
then interact with the scenario by controlling moveable objects and vehicles.
The interactions between objects is rapidly calculated by a "physics engine",
the output of which is shown to the user as fluid motion in a virtual 3D world.
The Project Simulator is not only a desktop based engineering tool
that allows users to create scenarios but it is also the heart of
large networked simulators which interact with the actual control
systems of real vehicles and platforms.

The VMAX Project Simulator can be easily adapted to run from the control system
of true off-shore hardware. Many ROV systems already contain the VMAX Intergrated
Simulators; so clients who create scenarios on the desktop can easily export the files
to the pilots on the job site.
Most Perry Slingsby and Sub-Atlantic vehicles come equipped with Integated Simulators
direct from the factory including the Triton XL, XLS, XLX and XLR models.
The VMAX team is very adept at integrating the VMAX Project Simulator with the control systems of
actual vehicles. Vehicles are not limited to subsea ROVs and Submarines; VMAX can work with any type
of vehicle or control system.
VMAX can integrate with a control system either through a telemetry stream or through the an electronic
interface including Digital and Analog I/O. No matter the challenge, the VMAX Team is ready to provide a
cost effective solution for system simulation!
Training ROV pilots and determining operational feasibility has become safer, economical and more
efficient with the use of the VMAX Full Up Simulator. The Full Up is a stand-alone unit which can
be operated practically anywhere including offices, training facilities and trade show booths!
The Full Up Simulator uses the actual hardware from operational equipment as well as the actual
control systems and ancillary systems.
Though "flying" the VMAX Desktop Simulator does not require any specialized training, the creation of scenarios does.
Generally people with an interest in game programming make the best simulation scripters. A team of two people
will be able to handle the demands of most companies. The team should consist of a 3D Modeller (3D Studio Max) and
and Software Engineer who has familarity with scripting (.LUA).

Training can be done at the customer's location. The entry level (101) course takes one week. Customers can train up to two people per
purchased license per course (this ensures that everyone in the course gets ample exposure to the actual software).
Customers have full control of the creation of scenarios for the VMAX Project Simulator. Scenarios may
be created 100% internally by the clients' own resources or may be contracted from a third party.
The VMAX team is often asked to make custom scenarios. When the client knows exactly what they want then
a fixed sum quotation can be offered. If a project is still in the design phase with frequent changes then
a Time and Materials project is generally the most cost effective.
For customers who need answers NOW, the VMAX team offers a platinum support package. This package is a
"bucket" of hours which can be used to create scenarios, help trouble-shoot problems, or coach a team on
standard practises for simulation. Like all aspects of VMAX, the customer controls everything including
the size of the bucket.